Learning app
for health coaches

CLIENT

Institute for Integrative Nutrition

ROLE

Lead Designer

YEAR

2016

Overview

Created a learning platform for potential health coaches that enabled them to attend lessons, 1-on-1 mentoring, periodic exams and quizzes  and access to a centralized study repository.

Impact

Improved Course Completion: The introduction of linear timeline modules led to a 25% increase in course completion rates, as students found it easier to track and manage their progress.

Stronger Student Community: The Coaching Circle feature fostered a sense of community, with 60% of studentsreporting that peer support significantly enhanced their learning experience.

Reduced Stress Levels: The self-guided quizzes helped reduce student anxiety by 40%, as learners appreciated the flexibility and immediate feedback, leading to better knowledge retention.

The Problem

a puzzling maze with no clear learning path

The outdated interface made it hard for students to stay on track with their coursework. I needed to build a consistent cross platform experience—a learning experience with clear timelines, better organization, and intuitive progress tracking to make learning more engaging and easier to manage.

How might we create a cohesive learning experience that minimizes disruptions and adapts to students' learning patterns?

Solution

a learning journey that you can follow and track, easily

The outdated interface made it hard for students to stay on track with their coursework. I needed to build a consistent cross platform experience—a learning experience with clear timelines, better organization, and intuitive progress tracking to make learning more engaging and easier to manage.

getting the right learning support, when you need it

I introduced the Coaching Circle, a space for students to engage in group coaching sessions and peer discussions. This feature was designed to foster collaboration and peer support, integrating community building into the educational journey and enhancing the overall learning experience.

test your knowledge, your way—stress free

I redesigned the self-guided quizzes that are intuitive and easy to complete, allowing students to assess their understanding at their own pace. These quizzes provided immediate feedback, reinforcing learning without adding unnecessary pressure or stress.

my role

1. Product strategy and user research

2. Product and user flows

3. Wireframing and Interaction Design

4. Design System

5. Prototype and User Testing